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Zephyr

Zephyr

[Transmutation]
Level: [Arcane 0] [Nature 0]
Components: [S] and [V]
Casting Time: 1 Standard
Range: Close (25 ft. + 5 ft. per 2 CL) @{close_range} ft.
Effect: 1 Creature or 5 ft. cube of light objects
Duration: Instantaneous
Saving Throw: Reflex negates
Spell Resistance: None

Create a small gust of wind that can disturb, rattle, or send small objects flying. The effect depends on the object's obvious mass. A pile of papers will scatter into the wind, while heavier objects such as shutters or chimes will rattle or swing forcefully. In combat, it can be used to shove a single creature 5 ft. on a failed Reflex save.

VTT Macro Description:
@{character_name} creates a small gust of wind that can scatter papers, rattle or close shutters, or produce similar minor effects. When used in combat, the subject must make a Reflex save or be shoved 5 ft. in a direction determined by @{character_name}.